Collections
Categories group tools by what they do. These collections group them by who needs them — because the four or five tools a teacher reaches for in a lesson sit in four or five different categories. Each one is a short, opinionated set rather than everything that might loosely fit.
If you are not sure which tool you need yet, the guides work the other way round: they start from the decision — which tournament format, how to make a draw verifiable, what “split them fairly” actually means — and point at tools as the answer.
- Random Tools for Teachers15Pickers, group-makers and lesson starters that work on a classroom projector.Choosing a pupil · Splitting the class up · Starting a lesson · Maths and numbers
- Random Tools for Developers15Identifiers, placeholder data and sample values for tests, fixtures and documentation.Identifiers and keys · Secrets and credentials · Placeholder data for fixtures · Infrastructure and protocol values
- Random Tools for Game Night15Dice, turn order and worldbuilding tools for board games and tabletop RPGs.Dice · Who goes first, and what happens next · Improvising a session · Filling out the world
- Random Tools for Parties13Icebreakers, party games and conversation starters for groups that have gone quiet.Getting people talking · Party games · Settling things fairly · Gift exchanges and get-togethers
- Random Tools for Language Teachers11Turn this week's vocabulary list into worksheets, flashcards and speaking practice.Working from a passage · Worksheets from your own word list · Flashcards and letter work · Getting the class talking