Board Games & Tabletop
101 tools
Tools for board game and tabletop-RPG night: polyhedral dice, turn order, first-player picks and five-dice rolls for Kniffel/Yahtzee-style play. These are unofficial fan tools and are not affiliated with any game publisher.
Showing 101 of 101 tools.
Dice, cards & game-night tools
- D20 RollerRoll a twenty-sided die instantly — the classic tabletop RPG check die.
- Polyhedral Tabletop Dice RollerRoll a full set of tabletop polyhedral dice: d4, d6, d8, d10, d12, d20 and d100.
- Initiative TrackerRoll initiative for every combatant and get an instant sorted turn order.
- Five-Dice RollerRoll five dice with three rolls a turn and holds, and keep a thirteen-round scorecard that works out what every hand is worth.
- Swiss Pairing GeneratorPair a Swiss-system round by score, avoiding rematches and sharing byes fairly — everyone keeps playing, and nobody is knocked out.
- Custom Card Deck DealerBuilds a deck from your own cards, deals it without replacement, and keeps every card accounted for.
- Draft SimulatorRuns a whole draft: a shrinking pool, snake or linear order, and a record of who took what.
- Advantage/Disadvantage RollerRoll two dice and automatically keep the higher (advantage) or lower (disadvantage) result.
- Board Game Tournament SchedulerSchedule a games night so every player faces every other player, with the rounds worked out and nobody left sitting out twice.
- Playing Card GeneratorDraw one or more random playing cards from a standard 52-card deck.
- Paper Dice Net GeneratorDraws a printable net for any of the five Platonic solids at the exact edge length you want, with glue tabs and your own face labels.
- Dice Pool RollerRoll a pool of same-sided dice and count how many meet a success threshold.
- Cribbage Hand ScorerScores a cribbage hand and shows every fifteen, pair, run, flush and nob that made the total, so you can check the count rather than take it on trust.
- Snakes and Ladders Board GeneratorDraws a printable roll-and-move board — snakes and ladders, or forward, back and miss-a-turn squares — and works out how long a game on it will actually take.
- Percentile Dice Roller (d100)Roll one or more d100 (percentile) dice, commonly used for percentage-based tables.
- Exploding Dice RollerRoll dice where a maximum face rerolls and adds again — the 'exploding dice' house rule.
- Gacha Pity SimulatorWorks out what a pity counter really does to a quoted drop rate — expected pulls, the rate you actually see, and where the first hit tends to land — and checks the arithmetic against a simulation.
- Poker Hand GeneratorDraw a random five-card poker hand from a fresh 52-card deck.
- Cube Scramble GeneratorScramble sequences in standard cube notation with no redundant turns — no repeated face, and never three moves in a row on one axis.
- Board Game PickerA suggestion for what kind of board or party game to play tonight.
- Random Chess Position GeneratorPositions played out from the opening by legal moves, given in FEN with the game that reaches them — so you can replay it and see for yourself.
- Dice Pool Success CalculatorThe exact odds of counting successes in a pool of dice, as a full distribution that is checked to sum to one.
- Tournament Tiebreak CalculatorWorks out Buchholz and Sonneborn-Berger from a round-robin results grid, and checks the table awards exactly one point per game.
- Nim Position SolverSolves any Nim position outright, listing every winning move and confirming each one leaves a nim-sum of zero.
- Subtraction Game SolverComputes Grundy values for any take-away game, finds the losing heaps, and detects the period the values settle into.
- Riffle Shuffle CalculatorWorks out how far a deck still is from properly mixed after each riffle, and where the famous seven-shuffle answer comes from.
- Narrative Dice RollerRoll four dice showing plus, minus or zero, a generic mechanic used in narrative-focused tabletop games.
- Dice Game Style PickerA dice-game style suggestion, like a push-your-luck or category-scoring game.
- Board Game Theme GeneratorA theme idea for designing your own board game.
- Domino Draw GeneratorDraws a random tile from a standard double-six domino set.
RPG character creation
- Random NPC GeneratorGenerate a quick NPC with a name, trait, role and quirk for tabletop RPGs.
- RPG Alignment GeneratorA character alignment — like Lawful Good or Chaotic Neutral — for a tabletop character.
- RPG Class GeneratorA character class for a tabletop RPG character.
- Point Buy Stat CalculatorSpends a point budget across ability scores using an escalating cost table, with the spend re-costed and nothing affordable left behind.
- RPG Race GeneratorA fantasy character race for a tabletop RPG character.
- RPG Background GeneratorA character background for a tabletop RPG character.
- NPC Occupation GeneratorAn occupation for a non-player character, beyond 'generic villager'.
- RPG Backstory Trait GeneratorAn ideal, bond or flaw prompt to round out a tabletop RPG character's backstory.
- Fantasy Deity GeneratorA fantasy deity name and domain, like 'Thessa, Goddess of Storms'.
- Monster Motivation GeneratorA reason a tabletop RPG monster fights, beyond simple hostility.
- Villain Plan GeneratorA patient, long-game scheme for a tabletop RPG villain.
Tabletop & fantasy names
- Fantasy Name GeneratorFantasy names built from a stated sound system — fourteen origins, endings, family names and a seed.
- Random Tavern Name GeneratorGenerate a fantasy tavern name for tabletop RPGs or fiction.
- Random Town Name GeneratorGenerate a fantasy town or village name for tabletop RPGs or fiction.
- Guild Name GeneratorA name for an in-game faction, clan or guild, distinct from a fantasy shop or tavern name.
- Fantasy Potion Name GeneratorA name for a magic potion, distinct from the site's full spell-effect generator.
- Castle Name GeneratorA name for a fantasy castle or fortress, distinct from the site's town and tavern name generators.
- Fictional Currency GeneratorAn invented unit of money for a fantasy setting, distinct from naming a place or person.
Quests, encounters & loot
- Dice Roll Table GeneratorTurns your list into a d20, d50 or d100 table with ranges that tile the die exactly — then rolls on it.
- Fantasy Quest GeneratorGenerate a quick quest hook with a twist for tabletop RPG sessions.
- Random Treasure GeneratorGenerate an evocative random treasure item for tabletop RPG loot.
- Random Encounter GeneratorGenerate a quick random encounter prompt for tabletop RPG sessions.
- Random Table BuilderTurn a weighted list into a rollable d20 or d100 table where the ranges cover every face exactly and the printed odds are the real odds.
- Random Magic Item GeneratorA magic item with a short enchanted effect, for tabletop RPG loot.
- Random Monster GeneratorA monster name and a short trait, for tabletop RPG encounters.
- Dungeon Layout GeneratorRoom-and-corridor dungeons built by binary space partitioning, where connectivity is structural rather than checked afterwards.
- Dungeon Feature GeneratorAn environmental detail to drop into a dungeon or ruin — a hazard, mechanism or oddity, distinct from a monster or puzzle.
- Random Spell GeneratorA spell name and a short effect, for tabletop RPGs and fantasy writing.
- Cave Map GeneratorOrganic cave layouts from cellular-automata smoothing, with every pocket joined so the whole map is walkable.
- Tabletop Weather GeneratorA weather condition for a tabletop RPG travel scene, from clear skies to a sudden storm.
- Random Quest Reward GeneratorA quest reward that isn't just gold — favours, maps and connections count too.
- Rumour GeneratorA rumour or hook for players to investigate — true, false, or ambiguous.
- Travel Complication GeneratorA complication to throw at a party travelling between locations.
- Prophecy GeneratorA cryptic prophecy fragment for a fantasy campaign or story.
- Treasure Map Clue GeneratorA cryptic clue for a fantasy treasure map or hunt.
- Enchanted Object GeneratorA magic item with a genuine catch, distinct from the site's magic-item and quest-reward generators.
- Magical Limitation GeneratorA genuine cost or limitation on magic, distinct from simply naming a spell.
- Dungeon Puzzle Prompt GeneratorA puzzle mechanic for a dungeon room, distinct from an environmental hazard or feature.
- Village Secret GeneratorA fact a settlement itself is hiding, distinct from an unverified rumour circulating among its people.
- Non-Combat Encounter GeneratorA tabletop RPG encounter that doesn't involve combat.
- Curse GeneratorA magical curse concept, for tabletop RPG or fiction use.
- Travel Encounter GeneratorA tabletop RPG encounter for the road between destinations.
- Dungeon Hazard GeneratorA non-trap environmental hazard for a dungeon room.
- Trap Concept GeneratorA deliberately-placed tabletop RPG trap idea.
- Blessing GeneratorA magical blessing concept, for tabletop RPG or fiction use.
- Quest Complication GeneratorA twist that complicates a straightforward tabletop RPG quest.
- Battlefield Feature GeneratorA terrain feature to make a tabletop combat encounter more tactical.
- Inn Feature GeneratorA distinctive detail for a tabletop RPG inn or tavern.
World-building & settlements
- Overland Map GeneratorA whole country — coast, forest, hills and snowline — with rivers that fall at every step and named regions you can walk between.
- Coat of Arms GeneratorInvented arms with a proper blazon, obeying the one rule heraldry genuinely has: never a colour on a colour, never a metal on a metal.
- Magic System GeneratorA whole magic system rather than a spell: what it does, what that costs, where the cost comes from, and the limits that stop it solving everything.
- Family Tree GeneratorAn invented family over several generations, with dates that hold up: no loops, every parent older than their children, nobody married to a relation.
- Star System GeneratorAn invented planetary system whose numbers agree with each other: every year follows from the planet’s distance and its star’s mass, and the habitable zone follows from the star’s brightness.
- Settlement Demographics GeneratorAn invented town broken down into trades, households and workers, with every figure worked out from the population and every inhabitant counted exactly once.
- Campaign Timeline GeneratorAn invented history in ages, where every event names what it followed from and nothing is ever dated before its own cause.
- Fantasy Calendar System GeneratorA whole invented calendar — months that add up to the year, a leap rule that holds it still for a thousand years, and moons that come back round.
- Tavern Menu GeneratorA tavern menu item with a price, for tabletop RPG worldbuilding.
- Floor Plan GeneratorA plan of a building in metres, where the rooms cover the whole footprint with no void and no overlap, nothing is a cupboard or a corridor, and every room can be reached from the front door.
- Pantheon GeneratorA whole pantheon rather than a list of gods: nobody shares a domain, nobody is their own ancestor, every rivalry says so under both names, and they are not all kind.
- Constellation Map GeneratorAn invented night sky whose constellations can actually be traced: no two stars close enough to read as one, every figure joined up with nothing stranded, and no figure crossing its own lines.
- Fantasy Faction GeneratorA name for a fantasy faction, guild or secret order.
- Fantasy Shop GeneratorA fantasy shop name and specialty, like 'Mirelle's Curiosities'.
- Fantasy Book GeneratorAn in-world fantasy book or tome title, like 'The Forgotten Codex of Tides'.
- Fantasy Festival GeneratorA fantasy festival or holiday idea for worldbuilding.
- Ancient Ruin GeneratorA striking ancient ruin to explore, distinct from a dungeon's individual room features.
- Faction Relationship GeneratorThe relationship between two factions, distinct from generating a single faction on its own.
- Kingdom Conflict GeneratorA political conflict at the level of a kingdom or realm, for fantasy worldbuilding.
- Rebellion GeneratorA rebellion or uprising with a genuine internal tension, for fantasy worldbuilding.
- Trade Route GeneratorA trade route with its own complication, distinct from naming a fictional currency.
- Fantasy Calendar Date GeneratorAn invented in-world date, complete with a fantasy month and era name.
- Religious Order GeneratorA fictional religious order or sect, with a defining trait.
Also useful for board games
- First-Player PickerRandomly pick who goes first from a list of players.
- Turn-Order GeneratorGenerate a full random turn order for every player in a game.
- Random Team GeneratorSplit a list of names into a chosen number of random, evenly sized teams.
- Sudoku GeneratorPrint a sudoku with exactly one solution — 4x4, 6x6 or full 9x9, four difficulties, with the answer key and a seed to reprint it.
- Codebreaker Puzzle GeneratorA hidden code with worked feedback examples, using the exact-then-misplaced scoring rule that most implementations get wrong.
- Fleet Deduction Puzzle GeneratorGrids where row and column counts, plus up to a handful of squares given away — most often one or two, sometimes none — pin down exactly one arrangement of ships.
- Sliding Puzzle GeneratorScrambled 8- and 15-puzzles that are guaranteed solvable, with the shortest solution length found by search on the smaller board.
- Printable Puzzle Book GeneratorBuilds a printable book of up to 250 sudoku, mazes, word searches, nonograms, fill-in crosswords and codewords — sectioned, ramped from gentle to hard, numbered front to back, with an answer key that matches.
Choosing the right board games tool
Two quite different things live under this one heading. The dice and game-night tools are mechanics you use during play — rolling, dealing, tracking initiative, scheduling a tournament. The much larger group is game-master support: quests, NPCs, treasure, dungeon features, curses and world-building details for running or building a fantasy setting, plus the fantasy names to go with it. If you came for a d20, the mechanics tools are a few clicks away; if you came to fill a session with content, the quest and world-building generators are the bulk of what this category actually holds.
- D20 Roller and Polyhedral Tabletop Dice Roller
- You want a specific tabletop die size to hand instantly, without configuring anything.
- Dice Pool Roller and Exploding Dice Roller
- Your system counts successes across several dice, or rerolls and adds on a maximum result, rather than summing a single total.
- Random Encounter Generator and Fantasy Quest Generator
- You are running a session and need something to happen — a fight, a complication or a whole quest hook.
- Random NPC Generator and RPG Background/Class/Race Generators
- You need a person, not an event — a name, personality and stats-adjacent detail to drop in on the spot.
- Overland Map Generator and Fantasy Faction Generator
- You are building the setting itself rather than a single session — geography, factions and the history between them.
- Fantasy Name Generator and Random Tavern/Town Name Generator
- Everything else is decided and you just need a name for a person or place.
- Swiss Pairing Generator and Board Game Tournament Scheduler
- You are running a competitive event rather than a narrative session.
Every tool in this category draws its results in your browser. How Generate Random works explains how the randomness is produced and what happens to anything you type in.